drawing.lzx
<canvas>
<include href="extensions/drawview.lzx"/>
<simplelayout axis="x"/>
<drawview width="205" height="230" onmousedown="this.dragger.setAttribute('applied', true)" onmouseup="this.dragger.setAttribute('applied', false)" bgcolor="green">
<dragstate name="dragger"/>
<handler name="oncontext">
this.moveTo(100, 100);
this.lineTo(100, 200);
this.quadraticCurveTo(150, 250, 200, 200);
this.closePath();
this.globalAlpha = .5;
this.strokeStyle = '#ffff00';
this.lineWidth = 5;
this.stroke();
var g = this.createRadialGradient(100, 100, .7, 200, 200, 100);
this.globalAlpha = 0;
g.addColorStop(0, '#000000');
this.globalAlpha = 1;
g.addColorStop(1, '#ffffff');
this.fillStyle = g;
this.fill();
this.fillStyle = '#0000ff';
this.globalAlpha = .2;
this.fill();
this.strokeStyle = 0x000000;
this.lineWidth = 0;
this.stroke();
this.beginPath();
this.lineTo(75, 0);
this.lineTo(75, 75);
this.lineTo(0, 75);
this.lineTo(0, 0);
this.closePath();
var g = this.createLinearGradient(0,0,75,75)
this.globalAlpha = 0;
g.addColorStop(0, '#000000');
this.globalAlpha = 1;
g.addColorStop(1, '#ffffff');
this.fillStyle = g;
this.fill();
</handler>
</drawview>
<drawview width="200" height="200">
<handler name="oncontext">
this.beginPath();
this.arc(100, 100, 50, 0, 90);
this.oval(20, 120, 10);
this.oval(75, 120, 10, 40);
this.rect(10, 30, 30, 50);
this.rect(10, 150, 50, 40, 10);
this.stroke();
this.closePath();
</handler>
</drawview>
<class name="curve" extends="drawview">
<handler name="oncontext">
drawCurve(0,0, 0,200, 200,0, 200,200);
</handler>
<method name="drawCurve" args="x1,y1,cx1,cy1,cx2,cy2,x2,y2">
this.strokeStyle = 0xaaaaaa;
this.beginPath();
this.moveTo(x1, y1);
this.bezierCurveTo(cx1,cy1,cx2,cy2,x2,y2);
this.stroke();
</method>
</class>
<curve x="100" y="100" width="200" height="200"/>
</canvas>
Cross References
Includes
Classes
- <class name="curve" extends="drawview">