<passthrough> tells the class compiler to
               						import SWF10 declarations. For example, in
               							lps/components/extensions/av/microphone.lzx:
            
<class name="microphone" extends="mediadevice"> <passthrough when="$as3"> import flash.media.*; </passthrough> ...
You can also use passthrough in script. For example, in
               							lps/components/extensions/drawview.lzx:
            
<script when="immediate"><![CDATA[
	// Classes that implement an interface must obey the LZX
	// tag->class mapping convention and must be dynamic
	dynamic class $lzc$class_drawview extends LzView with DrawviewShared {
	    if ($as3) {
	        #passthrough (toplevel:true) {
	        import flash.geom.Matrix;
	        import flash.geom.Rectangle;
	        import flash.display.Bitmap;
	        import flash.display.BitmapData;
	        import flash.display.Graphics;
	        import flash.display.Sprite;
	        }#
	    }
	    
	    ...
               toplevel:true makes the swf10 backend put the code outside
               						of and before the class declaration (the only place that
               						import statements can go).
            
The possible compile time constants are:
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