lz.TimerService
               
Handles calling of a delegate after a specified number
                   of milliseconds.
               
            
          
         
            JavaScript: lz.TimerService
            
 
         
                         lz.Timer is the single instance of the class
                lz.TimerService.
            
            lz.Timer is used to invoke functionality after a specific
                amount of time. By using a <handler> to refer
                to a particular method, and then by adding a timer to that
                delegate, the developer can control the timing of the method's
                start.  Use lz.Timer to tweak sequence and timing of visual
                animations, delay the effects of user events, or implement user
                experiences with expiration features.
            
            It should be noted that the time passed to the lz.Timer service
                describes the time before which the delegate may not run --
                it is not guaranteed that the delegate will run at that time.
                Depending on application needs and client performance, the
                specified delegate may be invoked at any time after the
                amount of time specified.
            
            The following example displays some text when a button is
                clicked, and uses lz.Timer to fade the text away after three
                seconds.
            
            Example 24. Using lz.Timer to invoke method
               
                  <canvas height="50">
     <button text="Show then Fade" onclick="canvas.showText()"/>
     <text name="myText" opacity="0.0" bgcolor="#CCCCCC">The Invisible Man</text>
     <simplelayout axis="y" spacing="10"/>
     <method name="showText">
         myText.setAttribute( "opacity", 1.0 );
         lz.Timer.addTimer( new LzDelegate( this, "fadeText" ), 3000 );
     </method>
     <method name="fadeText" args="ignore=null"> 
         myText.animate( "opacity", 0.0, 1000 );
     </method>
 </canvas>
                  
                  
                
            
            
               Methods
               
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                     lz.TimerService.addTimer(d : lz.handler, millisecs : Number);
                         
Adds a timer. Note: The timer guarantees that the delegate will
                         not be called before the number of milliseconds specified here,
                         but cannot guarantee that it will be called at exactly that time.
                      
 
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                     lz.TimerService.countTimers(d : lz.handler);
                         
Returns the number of timers registered for a delegate
                        
                         NOTE: Only available in debug mode.
                      
 
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                     lz.TimerService.removeTimer(d : lz.handler);
                         
Removes the first timer that calls the given delegate from the
                         timerlist.
                      
 
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                     lz.TimerService.resetTimer(d : lz.handler, millisecs);
                         
Resets the timer for the given delegate to the new amount of
                         time. If a timer for the delegate is not found, a new timer is
                         created.